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"Fuck the Maphasy"
– Everyone

GraalFlag.jpg
Graal
Background Information
Demonym Graalian
Capital
Final Year
Population 3500
Government Type
HDI
Gini coefficient
Area
Area
Density
Official Language English, German, Portugese
Current Leader
National Anthem
Motto
Constitution
Today Part of
Climate
Classification
Record High
Record Low
Summer Temperature
Winter Temperature
Other Notes
Economy
Currency
Gross Domestic Product
GDP per capita
Working population
Unemployment rate
Exchange rate to the US-Dollar
Military
Troops
Annual Military Spending
Budget per soldier
Timeline
Preceded by
Succeeded by

Graal is a small nation from the coast of Hyrule. It has a population of about 3500 Graalians, 99% of which are either cringey degenerates or RPers.

Transportation

For a small country, the transportation is shamefully poor. There is only a railroad, with no trains. One must rent or buy a train to use it.

If Graal adopted the IIS, it would take only 3 minutes for the high speed trains to get across the nation.

In 2016 a new rail was added to the town of Destiny, but has since fallen into disrepair.

An event in Graal City.

Government

One can spot 5 RPers and that is just in that minute

Graal is rules de jure by the Monarchy, but in reality most of the power is held by warring guilds who have control over various points in the island. Instead of doing something with their power, all the guilds do is fight for control over more territory.

This is partially the cause of the failing infrastructure and transportation of the country.

Geography

The nation is mostly on two Major islands. The north island, while being less resource filled, has a higher population. In the center, lies the Capital; Graal City. To the east is York and Snow town, whereas the north has Onnet and MoD city.

The South Island has a bigger area but a smaller population. The only major city is surrounded by forest.

The capital of Graal has fallen under crime and rabid RPers, who do nothing but stand there hoping desperately that another player will RP with them.

Guilds

99% of major guilds are shit, so don't expect any praise.

Maphasy

The Maphasy is the leading guild. Their two points of control are horribly maintained and makes a lack of revenue. Every once in a while, someone will invade and clean up the place, but the Maphasy always wins.

Dobeln

Dobeln is the most lame and sorry excuse for a guild there is. They can't win in any fight with another guild, so all they do is send in spies to infect and torture other guilds, all so they get their propaganda machines even bigger.

If someone says they like Dobeln, don't let them in!

13

13 is bad, but not quite so bad as the others. This is because they are rare to find outside their point of control (a tower in the mountains), which means they are less likely to annoy you elsewhere. They still are quite annoying when they attempt to invade other regions.

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